These assets were made for a video game that all my class mates collaberated on. I created planks of wood, logs, and stones, using Blender. I textured all of them on Substance painter them moved them to unity where I built 4 versions of each building type.





Klara was made for an assigment using Blender and Substance painter. I sculpted her head and used retopology to create a lower poly mesh of her head. I was provided with the body, but I made the clothes and textured both on blender.

